Update 14


Ok, so I’m currently bug fixing. I’m pretty sure I’ve address all the bugs my first testers found for me. I’m hoping it’s all of it anyway. Of course I will be getting more playtests done.

I have made some changes to the game that I felt weren’t working quite how I wanted them too. So I’ve been working hard. I’m a tad stuck at one ending scene because there’s no real way for me to show a scene that’s important with the sprites. If I was good at art I would draw it, but we’ll have to wait and see.

Anyway, what I’ve done today was overhaul the skill learn system, fully evented, and I’m quite happy with it. I’ve also removed the ability to access the skill learn system anywhere, you must now access it through a crystal in the main entrance of the Witch finders Keep. Which will hopefully force players to really consider their skills and options. I have also removed the Save option and made that a crystal as well.

I think it makes the game more interesting, but that might just be me. Lol.

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