Update 1


Day one of the IGMC (Indie Game Making Contest) 2018.

I thought long and hard on what I should do, and finally decided on A Witches Heart, a game idea I had which started life as some of its history.

“Healer (The Backstory)

A magical plague had swept the land, and there is no cure for it. The high use of magic in this valley in the past has opened the rifts to allow far worse than the usual monsters into the valley. The young Prince, safe in his castle cannot stand to see his people suffer any longer, and against his father’s wishes he leaves the castle to find the cure.

But the only way to cure the plague is to give up his life. The King, upon hearing of his beloved sons sacrifice bans all use of magic in the land, and founds the Witchfinders to find anyone in the Valley using magic and to stop them by any means necessary.”

This story then mutated into a completely different tale about a young woman going on a quest to save her younger sister from certain death at the hands of the Witchfinders. And while this take would be interesting, and I may go back and do this at some point, I had decided I wanted to try something slightly different that could tell the story of these sisters, and reference the original tale, but gave the player more of a chance to insert themselves into the story.

Hence ‘A Witches Heart’, where the player will take on the role of a simple villager trying to save their village from the growing threat of monsters from the Abyss appearing through Magical Rifts into the land, all originating from the Witchfinders Keep.

So I have been working hard today and have some interesting things to show you;


Yes! The entire intro into the Game! I worked hard on the art, and while I know it’s not the greatest artwork, I feel it really fits the Ancient civilisation vibe I wanted for the game! Thank goodness for Celianna’s Great Jungle tileset and the Aztec character set provided by Degica Games, which allowed me to have a completely different fantasy theme for my game.

One I hope that will make this game seem different enough to grasp your attention, so that the story can hold you until the end. And I hope I do the game justice, so that everyone who gives it a go will enjoy it!

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